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America Age > Blog > Tech / Science > ‘Silent Hill 2’ assessment: A surprisingly improbable remake of the PS2 horror traditional
Tech / Science

‘Silent Hill 2’ assessment: A surprisingly improbable remake of the PS2 horror traditional

Enspirers | Editorial Board
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‘Silent Hill 2’ assessment: A surprisingly improbable remake of the PS2 horror traditional
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Silent Hill 2 is for the sickos. Yeah, I stated it.

After that preliminary launch trailer that had even the die-hard Silent Hill followers biting their nails in fear, the Polish developer Bloober Workforce really pulled off one thing unbelievable. Who noticed that coming? It is not only a strong remake; it’s the sort of shot within the arm this sequence has been begging for. In a accident, Silent Hill 2 simply received its very personal Resident Evil 2 Remake second — an adaptation so well-executed, it would simply be what the franchise wanted to claw its method again from the fog.

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Remakes are a difficult balancing act. On the one hand, they should stand on their very own, providing one thing contemporary and trendy. On the opposite, they’re ceaselessly tethered to the unique, carrying the load of fan expectations and nostalgia. The stability have to be revered.

Putting that candy spot isn’t any simple feat, however Bloober Workforce nails it right here. They’ve taken a beloved horror traditional and given it a smooth, trendy facelift, all whereas paying critical respect to its roots and the lasting impression it’s had on the style. It is each a love letter and a contemporary chapter — and it really works.

Silent Hill 2 plot and characters


Credit score: Konami / Bloober Workforce

Disclaimer: I’ve by no means performed the 2001 unique Silent Hill 2. First off, I used to be three when it got here out, and second, I used to hate scary video video games. It wasn’t till my freshman 12 months of school (thanks, Resident Evil 7) that I lastly received over my aversion to horror video games. So, with all that stated, Bloober Workforce’s remake completely scared the hell out of me at instances. And it’s best to know proper now — this assessment isn’t going to nitpick gameplay or story variations in comparison with the unique. That is purely about my contemporary expertise, and yeah, it was terrifying.

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The plot of Silent Hill 2 facilities on James Sunderland, a person nonetheless reeling from the lack of his spouse, Mary, who handed away three years in the past. Out of nowhere, James receives a mysterious letter from Mary herself, claiming that she’s ready for him of their “special place” — a spot within the quiet city of Silent Hill the place they as soon as vacationed.

When James arrives, it doesn’t take lengthy for issues to spiral into full-blown nightmare territory. The city is drenched in an eerie fog, and it shortly turns into clear that one thing may be very flawed. As James presses on, he finds himself grappling with disturbing, surreal encounters that problem all the pieces he is aware of about his sanity, his morality, his recollections, and even who he actually is. The additional he goes, the extra Silent Hill turns right into a twisted reflection of his deepest fears and guilt.

Alongside his journey, James encounters a handful of different misplaced souls who, like him, have been drawn to the fog-choked city of Silent Hill. There’s Angela Orosco, a deeply troubled younger girl trying to find her lacking mom, whose unstable psychological state makes her interactions unsettling and tragic. Then there’s Eddie Dombrowski, an insecure man harboring a whole lot of anger, particularly after years of being bullied about his weight. He’s on the sting of breaking — and wandering into Silent Hill isn’t serving to.

A man and a woman stand facing each other in a foggy cemetery. The woman, wearing a light grey turtleneck sweater, appears solemn as she holds her hands together. The man, dressed in dark clothing, gazes at her from a short distance, with gravestones barely visible through the thick mist.


Credit score: Konami / Bloober Workforce

James additionally crosses paths with Laura, a wierd, seemingly fearless youngster who has an inexplicable connection to Mary, James’ late spouse. And eventually, there’s Maria, a lady James meets who bears an uncanny resemblance to Mary, but with a extra provocative, virtually unsettling presence. Every character is caught in their very own private nightmare, mirroring James’ darkish descent, and including to the city’s suffocating thriller.

As a personality, James can really feel like a little bit of a moist blanket. He’s barely holding it collectively, forgetful, and infrequently reckless in ways in which make you wish to shake some sense into him. However that’s additionally the purpose — one thing is clearly off about him. Luke Roberts brings James to life with a efficiency that nails the mild-mannered, virtually painfully boring nature of the character. There’s a way that one thing inside James is damaged, and whether or not that’s from his spouse’s dying or one thing much more sinister is a part of the thriller. You possibly can by no means fairly inform what’s happening beneath the floor, and Roberts walks that line nicely.

The remainder of the English voice forged is equally spectacular, delivering performances that carry out the character’s motivations and internal turmoil in a method that retains you hooked. Each interplay feels purposeful, and the chemistry between characters provides to the stress. There’s a definite Twin Peaks-esque vibe to the entire thing, with the schlocky, surreal edge working as a sort of darkish, twisted aid from the heavier moments. The voice work, paired with Akira Yamaoka’s haunting rating, actually elevates the ambiance, giving the sport a unusual but deeply unsettling high quality.

Silent Hill 2 gameplay mechanics

Fight in Silent Hill 2 is downright unsettling — not as a result of it’s poorly executed, however exactly as a result of it’s efficient. Whereas the sport makes use of a regular third-person motion shooter method, the melee fight feels viscerally uncomfortable, completely matching the sport’s eerie ambiance.

In a dark and dimly lit room, a man stands holding a weapon as he faces two twisted, humanoid creatures. The creatures have bandaged heads and distorted bodies, resembling nurses in grotesque form, standing in a threatening pose, bathed in faint light

I hate hospitals.
Credit score: Konami / Bloober Workforce

The physicality of the melee assaults feels sluggish and uncooked, including to the sport’s unsettling tone, whereas the firearms provide you with a short sense of energy — till the following grotesque creature lunges at you. I hope you are not squeamish as a result of the sounds and sheer brutality of James’ each stomp on a downed enemy are downright disturbing. Every hit feels savage, with the accompanying sickening crunches, squishes, and wails from James, including an unsettling layer to his character.

What I like about that is that it’s greater than only a gameplay mechanic — it’s a window into the darker facet of James. He might deny it, however there’s a violent streak inside him, and his brutality hints at deeper, unresolved points. The truth that most of the enemies he faces are grotesque, female figures raises unsettling questions on his views on girls and his relationship along with his spouse.

It is simply nice storytelling. Right here, all the pieces suits — James’ internal turmoil, his violent tendencies, and the distorted nature of the enemies all bleed seamlessly into each the narrative and the gameplay.

Man stares blankly in a dark mirror

Mama, that is a foul dangerous man.
Credit score: Konami / Bloober Workforce

That stated, fight encounters with the sport’s most important enemies are fortunately sparse. More often than not, Silent Hill 2 gained’t pressure you into battles with a couple of enemy at a time. However when it does — and it will at key moments — it may be actually irritating. The fight isn’t designed to deal with swarms of enemies, and juggling a number of threats directly feels clunky and awkward. It’s a deliberate alternative that amps up the stress, but it surely additionally exposes the restrictions of the sport’s fight system. While you’re cornered by a gaggle of foes, you actually really feel the strain, however not all the time in a enjoyable method.

Enemies in Silent Hill 2 hit onerous, and so they don’t take kindly to being underestimated. The sport has a nasty behavior of punishing reckless fight with a surge of aggression from its monsters. Take the Bubble-Head Nurses, for instance — they’ll seize your weapon for those who’re too overzealous, tossing you apart and leaving you vast open for critical injury. It’s a reminder that you may’t simply button-mash your technique to security; technique and persistence are essential right here.

Certainly one of my private favourite enemies is the Model, a weird, headless, armless creature with 4 legs that strikes in unsettling, jerky motions. These creepy dummies will cover earlier than leaping out at you, making encounters with them particularly tense. The sport offers you with a radio that emits static, getting louder as enemies draw close to. Mannequins, nonetheless, are tough, as they have a tendency to cover in shadows or behind objects. The static is usually faint, supplying you with simply sufficient warning with no clear thought of the place they’re lurking. They’ll come out from behind tight corners, underneath beds, or any spot you least count on. To make issues worse, even throughout fight, they’ll retreat and conceal for those who transfer too far-off, forcing you to chase them down or danger getting ambushed another time.

All through James’ nightmarish trek, there are eight completely different fight weapons at his disposal, although gamers will solely have entry to 6 throughout their first playthrough. These embody the Wood Plank, Metal Pipe, Nice Knife, Handgun, Shotgun, and Looking Rifle. For a lot of the sport, you’ll primarily depend on the Plank, Pipe, Handgun, and Shotgun.

These weapons kind the spine of the fight loop, paired seamlessly with the sport’s intricate puzzle-solving. A lot of your time in Silent Hill 2 shall be spent exploring massive, central areas just like the Wooden Aspect Flats or Brookhaven Hospital. In these eerie, labyrinthine areas, you’ll be scouring for keys, codes, and different objects that unlock doorways, slowly unraveling the trail ahead. Every of those areas acts as a significant hub — fixing them opens up new components of Silent Hill that have been beforehand blocked off by towering partitions, sinkholes, or different nightmarish obstacles.

Silent Hill 2 sound design and soundtrack

A man with light blonde hair, wearing a dark leather jacket, stands in a large, dimly lit room filled with scattered debris and broken wooden structures. He faces a large, metallic doorway that leads into a darker corridor. The scene exudes a sense of decay and abandonment, with an eerie atmosphere amplified by the minimal lighting and shadowy surroundings.

Do not go that method.
Credit score: Konami / Bloober Workforce

I’ve to take a second to speak in regards to the sound design in Silent Hill 2 — it’s unbelievable. The ambiance it creates is genuinely unnerving, veering between moments of eerie quiet and bursts of disturbing, otherworldly sounds. It retains you continually on edge, and there are occasions when the silence itself is scarier than the monsters.

That stated, if I had one gripe with the sound design, it’s that there are moments the place the backing observe whereas exploring feels oddly misplaced. Particularly, at instances, it makes a sound that’s virtually equivalent to the “you’re about to be caught” music from The Final of Us. It’s loud, overbearing, and makes me suppose I’m about to get jumped by an enemy, even when there’s nothing round. However not in a method that feels intentional — it’s legitimately distracting. Each time it occurs, it pulls me out of the expertise, and it’s irritating when the soundtrack is unintentionally working in opposition to you, as an alternative of immersing you additional into the sport’s world.

No matter these minor hiccups, the sound design does a large job of immersing you within the eerie, fog-filled world of Silent Hill. The haunting soundtrack that accompanies you as you wander by the city is pitch-perfect. There’s a sluggish, ominous hum that builds stress within the quieter moments, creating an ever-present sense of dread. And when issues do get loud, the shift is jarring, ratcheting up the depth to match the horror on display.

What actually sells the ambiance, although, is the eye to element within the environmental sounds. You possibly can hear each squelch of James’ footsteps as he trudges by water or mud, each drip and creak that echoes by the empty halls of dilapidated buildings. It’s these small, unnerving sounds that preserve you continually on edge, reminding you that even in silence, you’re by no means actually alone.

Silent Hill 2 efficiency

For essentially the most half, Silent Hill 2 runs like a gem, and that’s saying one thing given what number of video games which have come out in the course of the PlayStation 5’s lifecycle have been plagued with efficiency points.

A top-down view of two characters in an outdoor setting. A man, wearing a green jacket, holds a rusty pipe while standing over a disfigured body on a bloodstained ground. To his right, a woman with blonde hair, dressed in a red jacket and black skirt, appears to be retreating in fear, leaning against a wooden fence covered with creeping vines. The scene is tense and unsettling, with dark, eerie surroundings


Credit score: Konami / Bloober Workforce

It’s a testomony to the work Bloober Workforce has put in, particularly when in comparison with latest releases like Dragon’s Dogma 2, Remaining Fantasy XVI, and Black Fantasy: Wukong — all enjoyable video games, however with a bent to run like absolute crap at instances.

That’s to not say Silent Hill 2 is ideal. I did encounter a few hiccups. One notably annoying bug left me caught on the again of a pickup truck whereas attempting to battle an enemy, forcing me to reload a save. And yeah, there have been a number of cases of display tearing, however nothing game-breaking. Total, the sport performs easily, which, on this period of day-one patches and fixed updates, is a uncommon deal with.

Graphically, Silent Hill 2 seems gorgeous, but it surely’s additionally clear as day that this was made in Unreal Engine. There’s one thing distinct about Unreal Engine 3D fashions — they’ve received this specific look with barely stiff actions and that bizarre uncanny valley impact of their faces. It’s not a deal-breaker, but it surely’s jarring, to say the least.

Is Silent Hill 2 value it?

Whether or not you are a longtime fan of the unique or moving into Silent Hill for the primary time, Bloober Workforce’s remake delivers a haunting expertise that’s onerous to shake.

A man named James stands on a foggy street, looking up at a young woman seated on a ledge, holding an envelope. The caption reads, "James: Didn't your parents teach you any manners?" creating a tense atmosphere in the misty, subdued scene.

This can be a Laura secure area.
Credit score: Konami / Bloober Workforce

From the unsettling ambiance to the visceral fight and psychological depth, the sport excels at drawing you into its twisted world. The storytelling is gripping, with characters like James Sunderland and the forged of disturbing personalities he meets including layers of complexity that transcend typical horror fare. The remake respects the supply materials whereas modernizing it for right this moment’s viewers, and even for those who’ve by no means performed the 2001 unique, it nonetheless stands as a deeply unsettling and rewarding journey.

That’s to not say it’s excellent. The fight, whereas serviceable, can really feel clunky — particularly when coping with a number of enemies — and the occasional technical hiccup can pull you out of the immersion. The sound design, whereas principally glorious, has its irritating moments with an overbearing soundtrack that may confuse greater than terrify. And positive, the Unreal Engine’s telltale stiffness and uncanny valley visuals would possibly make you’re feeling such as you’ve wandered into The Room at instances, but it surely’s a minor distraction in an in any other case gorgeously realized world.

Finally, Silent Hill 2 is a love letter to psychological horror followers and a strong step ahead for the franchise. With its chilling ambiance, well-paced story, and genuinely terrifying moments, it’s undoubtedly value your time.

For extra Mashable recreation evaluations, try our OpenCritic web page.

Contents
Silent Hill 2 plot and charactersSilent Hill 2 gameplay mechanicsSilent Hill 2 sound design and soundtrackSilent Hill 2 efficiencyIs Silent Hill 2 value it?
TAGGED:classicfantasticHillHorrorPS2RemakeReviewSilentSurprisingly
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