Dropout’s Dimension 20 has run the gamut of speculative fiction genres, from city fantasy in The Unsleeping Metropolis to area opera in A Starstruck Odyssey. In its latest season, Cloudward, Ho!, the tabletop anthology sequence leaps into yet one more style: steampunk.
Cloudward, Ho! incorporates a number of acquainted steampunk style trappings, from airships and mech fits to Victorian-era aesthetics. However the brand new style additionally permits Dimension 20 to take some new dangers, ushering in new mechanics, new inspirations, and new methods of approaching Dimension 20‘s community-focused, anti-capitalist core themes. Mashable spoke with Dimension 20 creator and Recreation Grasp Brennan Lee Mulligan about what steampunk brings to Dimension 20, and what viewers can count on from Cloudward, Ho!
What led Dimension 20 to go full steampunk?
“The Zephyr” in “Cloudward, Ho!”
Credit score: Kate Elliott
After Fantasy Excessive: Junior Yr, the third installment within the Fantasy Excessive sequence, Mulligan and the remainder of Dimension 20‘s Intrepid Heroes forged — Emily Axford, Ally Beardsley, Brian Murphy, Zac Oyama, Siobhan Thompson, and Lou Wilson — have been “in the mood for adventure,” Mulligan advised Mashable in a Zoom interview.
“They were like, ‘Let’s do something high-action and bold and colorful and exciting.’ So steampunk really spoke to us,” Mulligan stated. “H.G. Wells and [Hayao] Miyazaki, biplanes in the clouds and the Golden Age of aviation — that felt like where we wanted to be.”
Thus the land of Gath was born, and with it, the misplaced land of Zood, which Cloudward, Ho!‘s characters search out. Atlantis and Fortress within the Sky served as main touchpoints for Cloudward, Ho! and its central arc, however they’re removed from the marketing campaign’s solely inspirations. Different Miyazaki movies, together with Porco Rosso, proved helpful because of the director’s concentrate on aviation. Cloudward, Ho! additionally attracts on the works of H.G. Wells, Jules Verne’s Twenty Thousand Leagues Below the Sea, James Gurney’s Dinotopia sequence, and Tony DiTerlizzi and Holly Black’s The Spiderwick Chronicles. (The zoological treatise aspect of the latter suggests extra-exciting new creatures forward.)
With such wealthy supply materials to attract from, and such an unlimited world to discover — Gath has over 20 continents! — Cloudward, Ho! additionally gives Dimension 20‘s artistic staff new alternatives to stretch themselves.
“It’s hard to fathom how stunning the artwork is this season,” Mulligan stated. “[Production designer] Rick Perry and his team have truly outdone themselves.”
That is already evident within the teaser for Cloudward, Ho! episode 2, which options an astoundingly detailed mannequin of the airship Zephyr.
For Cloudward, Ho!, Mulligan additionally introduced on recreation designers to craft aerial fight guidelines and stat blocks for the season. Designers Hannah Rose, Mazey Veselak, Dan Dillon, and Brandes Stoddard have all collaborated beforehand with Mulligan, serving to create the Witch Class for the narrative podcast Worlds Past Quantity, which Mulligan hosts alongside Dimension 20 staples Aabria Iyengar, Erika Ishii, and Wilson.
Steampunk themes helped construct Cloudward, Ho!‘s generation-spanning celebration.

Brian Murphy, Siobhan Thompson, Ally Beardsley, and Brennan Lee Mulligan in “Cloudward, Ho!”
Credit score: Kate Elliott
Steampunk journey tropes additionally formed the dynamics of Cloudward, Ho!’s celebration. 4 of the six characters are older, seasoned adventurers, whereas two are new faces to the skies. The youngest character, Ally Beardsley’s Olethra MacLeod, begins the sport at Degree 2, whereas everybody else begins it at Degree 6. (The expertise divide echoes how A Crown of Sweet‘s Jet, Ruby, and Liam all began at Ranges 1 and a couple of, versus the older characters’ Degree 3.)
That energy steadiness resolution got here from the concept that a few of these characters could be growing old legends with formidable legacies — Mulligan cited Terry Gilliam’s The Adventures of Baron Munchausen as a touchpoint right here — and that others could be becoming a member of the crew for the primary time.
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“A crew having to incorporate new members is a really classic moment of this [genre].” Mulligan stated. “Who are the people that have this long-standing adventurer relationship, and how do you bring in the new blood? [That’s] a classic trope of this kind of storytelling that was really fun.”
Even the choice to begin some characters at Degree 6 versus Degree 5 got here from steampunk style tropes.
“The source material we’re drawing from doesn’t have a lot of what fantasy has. Fantasy has a lot of starting powerless and quickly becoming very powerful. Luke goes from a scruffy nerf herder to blowing up the Death Star in the span of one movie,” Mulligan defined. “Whereas for these characters, I think the genre is filled with more [people] starting very competent and continuing to get sharper. We don’t get to these higher demigod levels in steampunk as a genre. There’s some older gaming stuff around ‘epic Level 6,’ something I had heard about a lot growing up in gaming. So there was an interesting element of wanting to say, ‘Level 6 is where you’re super-duper heroic, but you are not superhuman yet,’ and that felt like a sweet spot for us to be.”
Capitalism is the unhealthy man (once more) in Cloudward, Ho!

Zac Oyama, Emily Axford, and Lou Wilson in “Cloudward, Ho!”
Credit score: Kate Elliott
The divide in Cloudward, Ho!‘s celebration isn’t just one among time, however of how folks relate to aviation in Gath.
“In Gath, aviation is invented, and the people who are inventing it are miscreant, criminal, eccentric inventors,” Mulligan stated. “Over the course of time, that new technology is gobbled up by empire and capital and industry, and so it naturally created this generational divide.”
The function of capital already shines by way of in Cloudward, Ho!‘s premiere, the place industrialist Longspot Gotch, father to celebration member Maxwell Gotch (Murphy), is intent on squeezing each final penny out of the doomed voyage of Professor Olethra MacLeod. His money-centric method to the miracle of aviation reiterates a standard theme in Dimension 20: Capitalism is the unhealthy man.
“I love all the memes that are like, ‘In Brennan’s stories, capitalism’s always the bad guy,'” Mulligan joked in a behind-the-scenes video for Dimension 20‘s Gauntlet on the Backyard. “And it’s like, yeah, but in a cool, novel way each time, like no one’s bored of it, right?”
Steampunk, with its concentrate on new expertise and who will get to make use of it, looks like simply the type of “cool, novel way” Mulligan can proceed to discover this theme.
“Fundamentally, steampunk is a reaction. The aesthetic is that of machines and the industrial revolution,” Mulligan advised Mashable. “A lot of steampunk tends to come in these two flavors. There’s the extremely dark, brooding gaslamp steampunk, and then there’s also the ones that are more in that Miyazaki vein, with conversations between nature and technology. Miyazaki really dwells on the horrors therein, but not to the preclusion of the beauty and importance of nature and the revelry of innovation, of invention, of flight.”
He continued: “The Luddites were a labor and capital movement, and there was some smashing of machines, but it’s not that machines are bad. It’s about who owns them, what we do with them, and if we use them for destruction, or if we use them for affirming the wonder and majesty of human cleverness and innovation.”
Balancing these flavors of steampunk — destruction and capitalism versus surprise and hopefulness — grew to become a key tenet to constructing out Gath. Episode 1 already offers us a style of a number of diversified landscapes, from the Western-style canyons of Pilby to the rusty wastes of Scrapsylvania. (“You’ve got to hit them with the lore up top,” Mulligan stated.)
“I wanted to make Gath so enormous, because if I create a world that is only gloom and empire, am I breeding a sense of despair in my world that I don’t want to be reflected in my work? But also, if I don’t honor the real problems of real life, is there even something to work on here?” Mulligan stated. “So the thing with Gath was, let’s create a world where there are some elements of that gaslamp steampunk empire that’s worth resisting, but also continents that exist that are untouched by it. What if we imagine places that were successful in their rebuffing of imperial efforts? So Gath is a big, wild world filled with lots of different things going on that stretch the boundary of imagination.”
With your entire toolbox of the steampunk style at its disposal, count on Cloudward, Ho! to maintain stretching these boundaries much more because the season takes flight.